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Merchant
Mk-merchant

Unlocked

At the start of the game

Tiers

6

Dominant Stats

TEC, ATK

Equip Slots

6

Movement DM

50

Jump

17

Throw

60

Facilities

Academy, Hut, Raider Hut, Shop, Warehouse

Post-Game Usefulness

Moderate

The Merchant is a creatable character unlocked immediately upon starting the game.

When you first get the Merchant, their combat usefulness will be slim to none. Their stats will not match up to your other characters; and you will likely use them more as meatshields than combatants. The Merchants true attacking power comes from her often neglected TEC stat. Merchants have a much higher TEC Aptitude than any of their other stats. If the player takes the time to level them up despite their initial limitations, they will be much more potent once the player gains access to TEC-using equipment. While her stats are incredibly sub-par, she has quite a few equipment slots in comparison to other characters, making her a perfect character to dump take-home items and stat-boosting equipment onto.

The Merchant's true use lies outside of battle. Talking to her in the Overlord's Castle allows you to buy Weaponry and Armor for your characters. Leveling her up not only adds to her stock, but also lowers the cost needed to buy items as well, adding another incentive to developing her. The Merchant's repetoire caps out at the third-to-last tiers of all weaponry and armor. She will also never sell Dungeon-found weapons, such as Syringes and Beam Swords.

Also note that the Merchant does NOT sell Vehicle parts. That is the Mechanic's job.


Weapon ProficiencyEdit

  • Spear
  • Hammer
  • Nunchuck
  • Bazooka

Creation CostsEdit

Tier Title Level Required *Mana Required
Junk Trader 1 0
Pawn Shop Clerk 5 50
Specialty Gal 12 200
Treasure Grader 25 800
Legend Merchant 50 2000
Great Trader 100 5000
  • Add 101 to "Mana Required" if Star Reincarnating