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Healer
Mk-healer

Unlocked

At the start of the game

Tiers

6

Dominant Stats

RES, SP

Equip Slots

5

Movement DM

35

Jump

10

Throw

45

Facilities

Academy, Hospital, Hut, Raider Hut, Warehouse

Post-Game Usefulness

Moderate

The Healer (also called the Priest) is a creatable character unlocked immediately after starting the game.

Being the game's support unit, she has acess to spells that not only recover allies' HP, but also increase certain statistics such as ATK or INT. Her RES also makes her a great "tank" against Magic-using characters and enemies.

As per most support units in Role-Playing games, she is plagued with low HP, DEF, and lackluster ATK and INT statistics. Keep her at a distance from the fray at all times unless she is using a Spear or Dagger, in which case the player should stack her with Armor and Orbs.

The Healer can use any of her weapons effectively despite her somewhat weak Aptitudes, though she is most capable with a Syringe in her hands, which uses her most powerful stat (RES) to attack. 

While the Healer is a competent support-character, she lacks + Skills in any of her offensive stats (sans RES), meaning that she will eventually lag behind her contemporaries without the aid of transferred stats via Reincarnation. 

Weapon ProficiencyEdit

  • Dagger
  • Book
  • Spear
  • Syringe

Creation CostsEdit

Tier Tile Level Required *Mana Required
Healer 1 0
Priest 5 50
Cleric 12 200
Bishop 25 800
Holy Master 50 2000
Savior 100 5000
  • Add 101 Mana to "Mana Required" if Star Reincarnating